makes Books & Games & Things
This bit of writing has been rattling around in my head for months, now, and last weekend I sat down to actually get it down in words so I could stop thinking about it—or at least, that was the hope. Yes, it’s the first chapter of a theoretical novel. No, I have no idea if I’d actually sit down and write it all out. Yes, I have extensive notes.
This week we’re checking out the Quiet Sea, which is in a lot of ways the right-hand side of the map for the Speaking Lands.…
Ah yeah, it’s time for some PIRATES! The HURRA may be the largest criminal syndicate in the world, but as pirates they operate in all…
Once upon a time, I developed a steampunk roleplaying game called Renegade Jennys and Boilerplate Jacks. It never got past playtesting for various reasons. One…
Mimsy Borogove’s Guide to Getting Missed and Ma’amed for Trans Feminine Newbies Alright ladies, I’ve only been on this rollercoaster for nine months, but I…
These handy little half-sheets are quick and easy references and play aids for the Cortex Prime Roleplaying game. Cortex Cheat Sheets by Miriam Robern
Friends, I have been waiting to share the Zuktovardos entry with you for a long time. It’s one of my very favorites, combining my love…
The Bestiary of the Speaking Lands brings a veritable menagerie of animals and exotic creatures into your Cortex games. 100 SFX make each creature a unique gaming experience.…
Our heroes are out to do the impossible: infiltrate the impregnable fortress of Tour Toriel, climb its endless battlements, and confront its master, the Dread…
For the 2017 Procedural Generation Code Jam, AKA #procjam, I created a Map Generator which creates world maps and then a simplistic global history of…