makes Books & Games & Things
I enjoy making what I like to call “silly browser games,” usually with JavaScript and some smattering of HTML, CSS, and SVG. Every once in a while I actually have the right weekend clear to participate in the Ludum Dare Game Jam!
Zeppel Endless is a browser game where you crew a zeppelin in a endless procedurally generated world, ferrying cargo, making side trips, getting in and…
For the 2017 Procedural Generation Code Jam, AKA #procjam, I created a Map Generator which creates world maps and then a simplistic global history of…
It starts with one conversation. “I want to make our world a better place,” you say. “And I want your help.” -=- Inspired by Universal…
You are a train. You have robot friends. You are stuck on a planet that somebody totally destroyed. You and your robot friends are going…
In 1958, Freeman Dyson theorized that an interstellar starship could be propelled by riding the plasma shockwave of nuclear bombs jettisoned out the back end…
So take your typical German Boardgame, where you use turns and cards to convert currency into victory points, right? Then replace the turns and cards…
For the past few months, I’ve been doing a fun daily writing exercise loosely based off of Neel Krishnaswami’s Lexicon. The premise is that you’re…