makes Books & Games & Things
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Somebody’s got to hire the adventurers, or sell them cool stuff, or disdain their very presence in this otherwise very respectable village. They’re the craftmasters,…
Just ignore those filed-off serial numbers, check out The Canton, home of the lovable halflings! This rustic backwater, isolated from sweeping historical movements of the…
An oldie and a goodie, a subject of much reinvention and reinterpretation, I am so excited to share with you the ORKS entry from the…
A lot of times in writing the Gazetteer, I got to name-drop something mysterious, reference in a few other articles, and by the time I…
This week’s entry is one of the fun results of writing the Gazetteer where I initially name-dropped “the Gennishar Archive” without a single thought as…
This week’s entry, Ardengeal Grove, is a place I love to hate. It’s beautiful, it has a rich history, and it’s hellbent on the subjugation…
I’m working on the Keystone Grimoire, shuffling together all my thoughts on “how magic should work” into something that might be vaguely comprehensible (it starts…
This is one of my favorite little corners of the Speaking Lands, to be honest, because it’s weird and magical and also a road, because…
The “animate statue” that appeared in the Dungeon Beneath Tour Toriel’s first version got apotheosized into the erdgeist, this week’s entry from the Gazetteer of…
Every fantasy setting needs a place so dangerous that nobody goes there, except the adventurers who are pursuing who-knows-what that’s been hidden out in place…