makes Books & Games & Things
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Full disclosure, this is one of my favorite entries of the Gazetteer. I’ve got a soft spot for the people trying to figure out their…
I feel like volcanos should appear more often in fantasy, because let’s face it: they’re awesome. Therefore, much of the Speaking Lands knows the Sainted…
It’s a common question: “If player A wants to assist Player B in a test, how do you do that?” And—somewhat frustratingly—the answer is “it’s…
The research that I do for entries like Kobolds this week is always interesting. Kobolds are old, old figures from germanic legend, where they are…
A common question among Cortex newbies is “how does the magic system work in Cortex?” It’s a reasonable question coming from a context where most…
Dancing lights off in the distance, what can they be? No, they aren’t swamp gas or ignus fati or aliens. They’re will-o-wisps! Don’t follow them,…
Every fantasy setting needs an endless desert. Where else can you find forgotten tombs buried in the sand or trackless landscape to chase down the…
The Wizard hails from the Arcane Mysterium—it says so in the archetype’s very first distinction. But what is this fascinating place? Why, it’s only the…
In the Cortex Game Handbook, each Power is listed with its die ratings listed, showing essentially what you get for each die level. It looks…